Stephen Tu, on Jul 5 2007, 09:20 PM, said:
I've never met anyone playing strange systems who claimed to do so because they thought that unfamiliarity would give them an advantage. It's always because they think the strange system might be better than standard, or are experimenting to evaluate whether it's better than standard. Unfamiliarity advantage might be an acknowledged byproduct (even though most users of strange systems make good efforts at full disclosure when asked), but it's not the real reason behind their choice.
It's the people who are against strange systems who make the statements that "they are doing so for the unfamiliarity advantage".
I don't use Precision because I think it's better than standard. I use it because I can flavor it to my taste. If I play Precision with a partner, and we agree on what the bids mean, and then she goes off and plays "SAYC" with some other partner, when she comes back she'll still play Precision to our agreements.
On the other hand, if I play SAYC and we play (for example) openings a hair weaker than 'standard', and responses a hair stronger than 'standard', and then she goes off and plays SAYC with somebody else, she's going to get confused with them or with me. The same goes for when doubles should be penalty, when new suits become cue bids, etc. etc. Too many cooks in SAYC. I'd rather have my own soup.
But I'm well aware of the advantages that playing Precision gives me.
-Against weak players, many of them have never seen these bids before. You would think, after 40 years, that pairs playing in an unlimited side game would have a set defense for 12-15. And yet, about half the players haven't even agreed on whether it's 'weak' or 'strong'. I think I make about twice the normal number of doubled contracts of a pair my level, not because I'm good at card play, but because the opponent's haven't had the opportunity to ruminate about the system. For example, After 1
♥-P in SAYC, responder will stretch to bid with a good 5 count. On the same auction with Precision, responder could have a misfit 8 count. So if responder passes the first round and bids a new suit the second round, this is not the suicide that it tends to be in SAYC.
-Against strong players, I'll happily take advantage of wrongsiding. For example, with 16 across 8 hcp, I don't know what the odds are that I'll make more tricks with the 8 hcp hand declarer vs. an expert team with the 16 hcp hand declarer, but I'd be willing to wager that it's more likely than that I'll make more tricks with identical bidding. Simply playing from the other side on marginal contracts makes the results much, much more random than playing the same side.