standard american system to learn or continue learning
#1
Posted 2014-March-30, 10:15
#2
Posted 2014-March-30, 11:04
2/1 comes in many flavours just like sa does so it is quite possible that two sa players, or two 2/1 players, have more trouble understanding each other than a 2/1 player and an sa player.
Besides, in contested auctions the 2/1 principle doesn't apply so even if you are eventually going to play 2/1 you will need to know traditional approach forcing principles anyway .
So I wouldn't worry too much. As long as they don't teach you strong twos
#4
Posted 2014-March-30, 17:29
In other words, it is a good starting point.
#5
Posted 2014-March-31, 06:29
#6
Posted 2014-March-31, 09:04
boshay, on 2014-March-30, 10:15, said:
#7
Posted 2014-March-31, 09:09
nige1, on 2014-March-31, 09:04, said:
LOL
London UK
#8
Posted 2014-March-31, 09:14
nige1, on 2014-March-31, 09:04, said:
OK, if the objective is to chose a well-defined system, then IMO:
WJ2000: 10. SEF: 9. Forum-D: 9. 2/1: 2. SA: 2. Acol: 1. Precision: 0
#9
Posted 2014-March-31, 09:43
#10
Posted 2014-March-31, 17:11
#11
Posted 2014-April-02, 19:01
About 25 years ago (really?), when I was first learning duplicate bridge, a good player told me that the only reason to play 2/1 is that, at the partnership desk, if you get a 2/1 partner, you'll know you have all the gadgets needed to make standard work: Transfers, some sort of checkback, fourth-suit forcing, some sort of forcing suit raise, and so on. The benefits of 2/1 Game Force were just an added benefit. If you picked up a standard player, you had no such confidence.
In the last 10 years or so, at least in North America, I would suggest that if you get a 2/1 partner from the desk, you can still assume most of that (but now including things like support doubles, different forms of checkback, RKC of some sort, and that so on). If you get a standard player, you have no confidence that they can count to 13. Which is unfortunate, because a good standard system plays very well, and plays very well as pickup, especially for partners that have decent judgement and don't need to rely on system crutches*.
The benefit of learning standard is that there's a lot of artificiality in (especially the 1NT forcing) response, and especially out west where "shape is king", 2/1 auctions just don't use the space they're given; playing standard removes that (at the cost of some accuracy, of course). So the 2/1 pairs don't have to worry about the embarrassing +170s and +200s, but they don't gain against - and frequently are behind - standard auctions in the slam zone, as they muddle around showing shape and only when they get to the 4 level do they wonder if partner has any extras to go with the extras they haven't shown. Knowing what problems 2/1 is trying to solve helps you understand the solutions better; and minimises those embarrassing +480s.
But the goal, as Nigel says, is to learn the system you can play with people in the next group up from your group (bridge is incredibly cliquey, and there's no sense making it harder to move up by artificially restricting the people who won't play what you know). But it can be a goal for later.
Similarly, even though I think that for certain beginners (specifically those for whom complicated memory isn't an issue, i.e. those who can rely on a lot of system to bid better than they can) a Precision or other strong-1♣ base system is better to learn than standard *or* 2/1, I don't teach it, because there's "nobody" that will play it.
* Note that I'm getting better, but I would still put myself in the "rely on system to bid for me" camp. If you build a good enough system...
#12
Posted 2014-April-02, 19:02
#13
Posted 2014-April-02, 19:10
Spend your time and energy learning 2/1, all decent players in NA play 2/1. I started with SAYC and got stuck thinking that I shouldn't learn a new system (2/1) until I had mastered SAYC.
The trouble was I don't think I would have ever mastered SAYC, there are too many versions and the system has a number of shortcomings (imo) and another major factor was at the time I didn't have a regular partner and pick up games are a torturous experience if you are trying to learn a system.
#14
Posted 2014-April-02, 22:44
I think it's more accurate to think of 2/1 as Standard American with two additional conventions that go together, namely 2/1 bids game forcing, and 1NT forcing for 1 round.
Thought of this way, I think there are many conventions that someone learning standard american should learn before 1N forcing and 2/1 game forcing. Fourth suit forcing and some form of checkback are both more obvious conventions and more useful. Even inverted minors might be more useful.
#15
Posted 2014-April-03, 12:42
#16
Posted 2014-April-03, 13:05
#17
Posted 2014-April-03, 16:52
When you get a regular partner is the time to develop the bidding, but if the course hasn't finished by then it would still be worth completing your understanding of SA.
#18
Posted 2014-April-03, 19:51
#19
Posted 2014-April-04, 05:08
Vampyr, on 2014-April-03, 19:51, said:
Forcing 1NT is not obligatory. I am teaching (in a very limited way) 2/1 with non-forcing. It has deficiencies, but different ones and arguably less severe.
#20
Posted 2014-April-04, 06:05
Vampyr, on 2014-April-03, 19:51, said:
Not really but 2/1 tends to go with more advanced/modern styles and methods. If a pick-up asks me if we can play SA I would assume standard carding, Stayman and old-fashioned Blackwood but wonder if I can assume transfers and weak twos. If a pick-up asks me if we can play 2/1 I assume inverted minors and wonder which flavor of RKC we play.