Nostalgia ain't what it used to be..
Nigel in BLML, 2002 said:
Generic example 3. RHO asks you the meaning of partner's undiscussed bid. Given your other agreements, there are some things it cannot mean and other things it is more or less likely to mean. Many experienced players answer "no agreement" which usually ends interrogation. Ultra-suspicious opponents may persist with cross-examination; but some experienced players will stick to their guns. In the subsequent auction, the "no-agreement" partners usually guess better than opponents ... Even if the TD is called, BLML experts would not all agree on his correct ruling.
This one will run and run ... until the law-makers finally clarify what they mean by general bridge knowledge and inferences therefrom -- or -- much better -- law-makers expunge all reference to general bridge knowledge and stipulate the protocol advocated by blackshoe:
blackshoe, on 2015-July-19, 19:06, said:
Hm. I have before, and will again, advocate that when opponents ask (as they should) "please explain your auction," both players of the partnership should explain what they have gleaned about partner's hand. I do not think it is necessary, nor in some cases desirable, to explain the agreed written down somewhere (system card or notes) meaning of each and every call. It seems implicit in that method of explaining that inferences, including negative inferences ("he doesn't have a balanced hand because he didn't either open or rebid NT," for example) unless otherwise obviated (on the auction 1m-1R-1S, the last bid showing an unbalanced hand, you say "he has an unbalanced hand". The negative inference is now redundant). "Knowledge generally available to bridge players" is a tricky one, as I tried to point out in my earlier post. Maybe it would be best to get rid of it. But I'd want to hear why it was included in the first place before making that decision.
blackshoe, on 2015-July-19, 19:06, said:
The non-deterrent bit, as least, I would attribute largely to the reluctance, particularly at clubs, to enforce the rules. IOW, the rules aren't the problem. I think subjectivity may be necessary in some parts of the laws; I would preserve the director's authority to apply his judgement in at least some situations. Complexity, well, it's a complex game. That doesn't mean the rules have to be complex — look at go, for example — but given the complexity of the game keeping the rules simple is not at all easy. Incomprehensible. I'm largely self taught in this area. I did it the old fashioned way — I read the book. David Stevenson once said here that if he and I disagreed on a matter of law, he would expect that I would be right. (The shoe would be on the other foot in a matter of judgment.
) If I can understand the laws, any reasonably well educated individual ought to be able to do the same. That said, I am no where near as erudite as, say, David Burn, and if
he and I disagree on something, as we have both here and on Bridge Winners, I make sure to take a very close look at my position. Also, I don't claim to fully understand all of them. Some are easier, some are harder.
I think the laws themselves are the problem. The laws are too complex and sophisticated. Ordinary players aren't as good at interpreting them as Blackshoe. I agree with Vampyr that some directors don't understand them. IMO, the underlying philosophy of the laws is mistaken. Take deterrence as a case in point. When a player carelessly breaks the law, most directors simply try to restore the status quo, occasionally giving the benefit of the doubt to the victim. But victims don't always call the director, which leaves the habitual law-breaker in profit. In theory, the director can impose a procedural/disciplinary penalty, as a deterrent. In practice, directors are reluctant to do this because players naturally object to being singled out in that way, Some senior directors have never imposed such a penalty -- if you exclude verbal admonition. IMO more deterrence, should be built into the basic rules.